Dexter, Monkey, Agent Honeydew, the Justice Friends, Dee Dee, her imaginary friend Koosalagoopagoop, Mandark, his parents, and Dexter’s parents participate in a cross-country race a la Wacky Races.
Dexter decides to work with Mandark, but finds himself doing all of the work. In the end, Mandark tries to press the button when Dexter connects the plug in the outlet to bring his show title back.
When Dee Dee frees one of Dexter’s robots by removing the wrench that froze it, the robot tries to destroy anyone who is mean to Dee Dee, including her friends, her mother and Dexter himself.
Dexter makes his own Major Glory action figures so that he can join the neighborhood’s Major Glory gang, but gets into serious trouble when the rest of the gang finds out that none of his action figures are original.
Dexter falls victim to one of his own inventions and sends Dee Dee back in time to warn his past self about the consequences, but the past Dexter proves hard to convince.
To learn more about girls, Dexter camouflages himself and enters Dee Dee’s room, where she is having a sleepover with her friends Lee Lee and Mee Mee. He gets caught by the girls, who force him to take part in their activities.
Dexter’s father sleepwalks into Dexter’s lab. Dexter discovers this, and now has to escort him out of the lab without waking him up, which proves more difficult than thought.
After Dee Dee declares that she can beat Dexter in any game, Dexter challenges her to a series of games in his lab, though he prefers to win by cheating.
After fellow Justice Friend White Tiger helps Valhallen stop a super-villain, the latter invites him to spend the night in his apartment, forgetting that Major Glory is allergic to cats.